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Well I just found myself with more free time then I used to have thanks to some circumstances and I recently retook to playing MMOs, and I was wondering if anyone else was doing that too. Currently I am playing Warhammer Online.
I've tried MMOs before, but I've never really got into them. They've always just seemed incredibly dull, to me. I can see why others might like 'em, but they've just never clicked well to me.
I always go off and on with them. Like I said some stuff has happened freeing a lot of my time, and since the people I am posting with are slower then I am used to I decided to up and play. ^_^
Ahh well if you want a fast poster. I'm your man. If we can find a good setting for our characters to RP that is.
But myself am not partial to MMORPGs. Mostly because it revolves around leveling up and getting good stuff and not as much RPing even though the role playing is there. It's a hack and slash setup with a bit of depth. Nothing wrong with it, but not my slice of cake.
i find that it depends on the mmo also, if i was the type of person to pay 40$ a month to play it i would think that it's a stupid idea and i'd be better off buying something better. I currently play a free MMO and i really enjoy it, the graphics are great but it is slow going from time to time.
I have Warhammer, but my account is not activated. The only MMO I play right now from a LONG line of MMO's is WoW. I've played so many MMO's over the years, but WoW is currently all I play. I do like Warhammer, but I've never been a PvP person, except for Medal of Honor and Team Fortress.
I've been MMO hopping for a while now out of habit.
I'm lined up to beta test a few games too.
I'm a fan of City of Heroes/Villains myself. It's $15 a month to play, like most MMOs... But they give you free expansions. It's also one of the most customizable game out there. No need to grind for gear. Still have to deal with leveling up though... Equipment and items have a really simple style, and there's no bickering over it because everyone gets a piece.
You're a superhero/villain, so you get powers. Travel abilities come at level 14 at the earliest, which takes a couple of days to get to. All your skills are usable from level 1-50 (of course some are still better than others). You can easily set yourself up for Endurance (MP) efficiency, high damage, high recharge, or special effects like knockback and stuns. People sometimes get an enemy on the roof of a tall building and use a high-knockback power enhanced for high knockback, just to see how far they can get the people to fly. Ragdoll physics, FTW.)
You can have up to 5 costumes to switch between. Since there's no real armor or weapon equipment, you get to make yourself look exactly as you want to immediately. (Level 20 lets you get capes, 30 gets you glowy auras.) There's tons of parts for mutants, normals, spandex heroes, techies, aliens... People sometimes just play with the costume creator for fun. Just don't hit the random button... 50% Chance of eyeball scorching death.
Most recently with Issue 14, they opened up a whole new can of insanity (and developer laziness) by giving the players the ability to make their own missions and story arcs. Up to five missions with multiple objects, all able to be linked with an intriguing story, and even scripted mid-battle dialog.
I play on Virtue Server. It's the unofficial RP server. Standing around in Atlas Park (Heroes) or Mercy Island (Villains) long enough will get some guild recruitments going. You can always broadcast for some as well. If you're a Hero (Villains don't see these so much unfortunately) you can also wait around Atlas Park to see costume contests, where you can get rewarded, simply for designing a kick-ass costume.
The next big free expansion is going to be "Going Rogue." Where heroes and villains can go all Benedict Arnold and switch sides.
Did I mention grouping is friendly and totally not elitist? And if you solo, your missions are instanced so you're not interrupted by people and/or asshats. Any combination of powers is useful and powerful? Storyline you may actually care about? Alien raids? Zombie attacks? Dockworker strikes? Giant effing monsters?
CoH/V may not have the same popularity base as WoW, but I've always stood by it because it provides a whole lot of different things to do. My only real gripe is that there's no real endgame objective. Get a level 50 on Hero side, you unlock a few extra classes, same with the villain side. After that though, 50 is just kind of a small "yay."
Ooooh, didn't know we had some CoH/V fans on the board.
Hey Zeke, what character were you on Virtue? Or rather, what were some of your characters, cuz I can assume that, since you seem to be a big fan, you've probably made at least 3. I played a LOT on Virtue not too long ago, so I might have seen you around.
Also, I tried Warhammer but it didn't agree with my internet. WoW is sort of what I'm currently playing, but my trial just ran out, and I'm debating whether or not I really want to a) pick up WotLK and b) pick up a time card...
CoH is suddenly sounding really appetizing again...
If I'm able to find my old copies and such without being able to spend too much money on any expansions that might've come out, it would be nice to get a little CoH group going.
I love it how we need to teach you things Angela dear.
As for me, I've only played 3 MMOs, all three monthly subscriptions. I'm not a big fan of free MMOs, because I find that they're unreliable for proper updates and loading times, and even then they usually have some gimmick that leads you to pay the company anyways. Yet, I've only ever cared to play these three - my first, SOE's Planetside, and two others, Blizzard's World of Warcraft and CCCP's EVE Online.
I first played Planetside when I was about 13, so more than seven years ago. The game played like any typical First Person Shooter with a militaristic layout - except every soldier was a real player, and there were no bots at all. Just hundreds, maybe thousands of players all choosing a side and clashing with each other on 7 sizeable continents with all sorts of arms. See, it was this experience that brought one of the most important factors for MMOs to me - replayability. It doesn't matter how interesting the game is at first or how well it plays in the end; the game has to make you want to log in every single day. Planetside played like that. Every day my brother and I would anticipate a new front to fight against the two other armies, and that was what kept us playing for more than 2 years.
Unfortunately, we stopped playing the game around the time we joined the Varron Academy roleplaying site because of the game's developers. The incompetence of those bastards really dragged the game down, so I eventually lost interest as the numbers of players fell. So shortly thereafter, my brother and I turned to WoW for entertainment. My first experience with the game was fairly rough - I tried rolling a Night Elf Warrior and blundered, so quickly left the game to my brother, who enjoyed his own Mage a good deal. I didn't return to WoW until a year later, when I was experiencing my first inactivity bout with roleplaying. When I did, I ran a Human Paladin all the way up to level 40 before taking another break - just in time for Hircine High to be made.
I went back to playing WoW about four months later or so, but I started to sense the issues I'd have with the game, so I only brought my character to 58 before losing interest and leaving the game for good. It was ironic that my goal of reach level 60 was just two levels away and I quit just then - all because as I was just starting to enjoy the "end game" of WoW, an entirely new area of WoW was created and every ditched the "old" engame for the new one. So I just left it all and went back to roleplaying for a while.
However, ever since I was 14 I had been interested in a third MMO - EVE, a massive universe of science fiction naval warfare. The game in itself has everything I've always wanted - replayability, a developer that cares, and the desire to grow. The only problem I've had was first its complexity - it was a lot less youth-friendly when I first tried it 6 years ago, and is still fairly hard to grasp even now - and then later the needed commitment. EVE is a very mature game, and it feels like more than 90% of its member base is above the age of 25. There were only a few of us in the corporations I joined near my age; the rest were in their thirties, forties or even fifties. You see, EVE is the game for PC gaming's first generation - those kids and teenagers who played stuff like X-Wing and Tie Fighter back in the late 80s and Mech Warrior in the early 90s. So it was very hard for me to keep up with, regardless of how much I wanted to, so when my subscription one day randomly expired, I chose to leave it at that and return when I'm ready.
I've never had a problem with paying for subscription-based MMOs, since they're a lot cheaper than the stigma. Planetside was just $13.99 a month, and that's less than three day's worth of lunch for me if I go out to eat. WOW's just as cheap if I remember, and EVE is just a dollar more (though the first month is $20.00 after your free trial weeks), so I've never had issue with that. The only problem is interest: most of these MMOs just don't strike my fancy, so I never care to try them.
So I'm stuck with hoping another Planetside comes out. Though Bioware's MMO for Star Wars looks promising enough.
I'm waiting for the release of "The World" from the .Hack series. It's going to be made, but it keeps getting pushed a little more each time I snoop around. I'll finally get around to hopping onto an MMORPG
I'm waiting for the release of "The World" from the .Hack series. It's going to be made, but it keeps getting pushed a little more each time I snoop around. I'll finally get around to hopping onto an MMORPG
My name would be taken in The World most likely.. Well my usual name atleast.
I'm waiting for the release of "The World" from the .Hack series. It's going to be made, but it keeps getting pushed a little more each time I snoop around. I'll finally get around to hopping onto an MMORPG
No. There are no companies making The World. I frequen the official .hack site and have to tell multiple members this multiple times.
There is a 2D fan version of the world out there, but it is terrible and not worth playing, there is also "Fragment" which was only released in japan. However, it was so terrible, it was never brought over and the servers were taken down.
There was also a version called Epitaph: The Twilight Children, which has been canceled by the fans that were making it, and a version by a fake Altimit Corp. Company, but their whole site was taken down. Don't know if they are still working on it.
But there is no official "The World" in the making.