Author Topic: Crey, Ezekiel (Read 184 times)
tangent
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 Crey, Ezekiel
« May 22, 2009 21:11:56 GMT -6 »

Personal Information:
    [/b] Henry Knox Academy
    Year: Sophomore

    Name: Ezekiel Crey
    Alias: Zeke
    Date of Birth: March 14th
    Age: 15
    Nationality: American
    Ethnicity: Euromix
    Blood Type: B
    Height: 5'-6"
    Weight: 138 lbs
    Hair Colour: Gray
    Eye Color: Goldenrod
    Handedness: Rightie
    Sexual Orientation: Straight (but able to appreciate hot regardless of gender)[/ul]

    Physical Appearance:
      [/s] handsome. He's certainly got the body build. Zeke is athletic, and his body is well defined from daily physical exertion. It's not perfect though, as he has various small scars mostly on his forearms and lower legs from various injuries gained while running the streets. His bone structure is on the tall and narrow side, with slightly longer than normal arms and legs. It gives him an overall ghoulish appearance. His left arm is tattooed in an almost completely black flame clear up to his elbow.

      Zeke's face can be described best by the word impish. Every facial feature almost looks like it could cut glass. His teeth, usually show through a one-sided grin, look just a bit more carnivorous than a normal person. Combined with his sharp eyes and jaw, the grin gives him a look that more often than not portrays him as overconfident. His irises are both a bright goldenrod, which gives him an animalistic look. The melanin in his hair died off at an early age due to some recessive genes coming to surface. Because of that, his hair is a silvery gray, despite still being in high school. Gray hair runs in his family on both sides, his just came very early.
      [/ul]

      Apparel & Accessories:


        Personality:


          Miscellaneous Information:


            Combat:
              [/b]
              Strength: D
              Dexterity: C
              Constitution: C
              Wisdom: B

              Style: Impulse
              Impulse is a self-developed fighting style. It's most easily paralleled to Parkour, as Zeke developed the fighting form from the fluid and efficient motions in Parkour. It relies heavily on momentum and freedom of movement, as well as a steady supply of energy from Zeke. It makes up for the users lack of body weight and strength through speed and physics. Mass times velocity is equal to force. Despite the lack of training from masters, Impulse is a form-focused fighting art, and Zeke knows how to most efficiently use his body to absorb impact and deal damage. Because momentum can't be preserved by simply fighting toe-toe with someone, Impulse focuses on dealing quick, hard, single strikes, and leading into quick throws and take downs in order to keep an enemy disabled long enough to get away. It is completely defensive in nature, since it's objective is to clear enough space to be able to run away.

              Weaknesses: Zeke relies on the superiority of his legs to do practically anything. Without a wide range of motion, he loses out on a lot of his fighting capability. While he's got a decent amount of upper body strength for someone focused on leg power, he's still proportionately weaker in the upper body. Especially when it comes to contests of strength, like arm wrestling, throwing people, and grappling. His worst case situation is being locked in a grappling contest with a Grecian-Roman wrestler. He's so reliant on his ability to move about he actually has a deep fear of paralysis, however contradictory to his activities it might be. When he's in the presence of people in casts, wheel chairs, crutches, or other forms of restricted/assisted movement, he feels sick to his stomach and has to get out of there almost immediately. Outside of that, Zeke is an impulsive kind of guy, which more often than not will land him in trouble. He has an abrasive personality. His nihilistic attitude, while a strength in some situations, has generally led him to less than optimal grades and a general lack of respect for others.

              Strengths: Zeke's physical strength lies in his legs. His upper body isn't anything to complain about either. But from all his running around, his legs have definitely developed strongly in proportion to the rest of his body. He's got great running speed, leaping distance, balance, and stamina. He's also very spatially aware, allowing him a strong sense of where he is at all time, and what is surrounding him, even if he can't see it. He's also mathematically skilled, to the point of being able to do most algebra-level problems in his head. It seems to indicate that he's strong both mentally and physically, making his primary weak point his personality.[/ul]

              History:


                « Last Edit: May 23, 2009 20:34:34 GMT -6 by tangent » Back to Top  
                kussro
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                 Crey, Ezekiel
                « May 23, 2009 15:59:51 GMT -6 »

                Overall, I enjoyed the bio. However, before I can approve it I need you to add a little bit more to your weaknesses. You have plenty mental in there, but I'm more interested in the physical. Whether its the inverted look at the proportions of your leg strength to arm strength, or something completely different, I'd like you to expand upon it.

                Let me know when you do, and approval shouldn't be an issue.

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                tangent
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                 Crey, Ezekiel
                « May 23, 2009 20:35:57 GMT -6 »

                Alright, added the physical weakness in upper body strength, specifically in grappling encounters.

                Should be good now, yes?

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                kussro
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                 Crey, Ezekiel
                « May 23, 2009 22:51:21 GMT -6 »

                Looks good, chief.

                Approved!

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