Welcome to Paradigm Shift, a superpower-based role playing board.
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Welcome to the Paradigm Reboot!
10.06.2015
Thanks
10.06.2015
The board will officially be starting on Monday October 12! Make sure your bios are in so you can take part of the opening ceremony!
10.08.2015
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An hour later, Aaron is waiting in Tutorial! His only stop had been to change into some training clothes, reluctantly leaving his watch in his room.
As much as Aaron respects him, Mr. Amtrum is... a bit of a dick. He'd destroy it just to rub it in Aaron's face, or that's Aaron's guess. Besides, it's a bit of a distraction. He's arrived as early as possible so Mr. Amtrum won't get the drop on him this time, and is waiting in the open after having done a bunch of warmup exercises!
Still waiting! He left his watch and phone in the pod when he made that pit stop, so he is only half aware of Mr. Amtrum being possibly late!
He does know from hard experience how Mr. Amtrum has his tricks, though. He looks around and listens closely, alert for anything that seems off, any sound of shifting metal, anything that might be a giveaway to Mr. Amtrum's presence.
A shadow platform forms under his feet and carries him a bit into the air.
He stops waiting and starts actively looking around for anything that seems even a little suspicious, any noise that seems a little off, moving the platform around to cover more ground. Waves of darkness spread out from the natural shadows in the bunker, searching.
Anything at all suspicious. He's seen Mr. Amtrum move through the ground before, so any indications that's happening, any sounds like metal shifting around, any shapes that look like someone hiding in the shadows, any items left lying around that aren't usually in Tutorial.
If anything humanoid is hanging around out of sight, the waves of shadows being spread periodically over the floor are meant to snag them or force a reaction.
As always if Mathew is moving under the ground there is no sign of it. And there are no humanoid shapes lounging about, or items that are not normally in the tutorial!